

Indiana Jones and the Great Circle Coming to Nintendo Switch 2
MachineGames' adventure arrives on Nintendo's new console May 12, 2026
24 February 2026
Switch 2 Gets Its Own Indy Adventure
Lucasfilm Games has confirmed that Indiana Jones and the Great Circle is coming to Nintendo Switch 2. According to IGN, the first-person adventure from MachineGames will launch on Nintendo's new console on May 12, 2026.
The game originally released on Xbox Series X|S and PC in December 2024, followed by a PlayStation 5 version in April 2025. This marks the latest platform expansion for the critically acclaimed title that puts players in the fedora of the iconic archaeologist. The staggered release schedule follows a pattern we've seen with other major third-party titles, though the gap between the original launch and Switch 2 version is notably longer than the Xbox-to-PlayStation window.
For context, MachineGames built their reputation on the modern Wolfenstein series, bringing a similar emphasis on immersive storytelling and environmental detail to The Great Circle. The studio's shift from Nazi-killing to Nazi-punching (in true Indy fashion) represented a significant tonal departure, but the core first-person design philosophy remained intact.
Preorder Details
Preorders are now available for the Switch 2 version. IGN reports that various retailers are offering the game with preorder bonuses, though specific bonus details were not disclosed in the announcement.
The timing here is strategic. By May 2026, Switch 2 will have been on the market for several months, giving Nintendo time to build an installation base hungry for major third-party content. The Great Circle arriving in this window positions it as a tent pole release rather than a late port that players have already moved past. It's the kind of commitment from a major publisher that Nintendo needs to demonstrate the Switch 2 can handle current-gen experiences, not just scaled-down versions of last-gen games.
A Portable Whip-Cracking Experience
Indiana Jones and the Great Circle features a mix of first-person exploration, puzzle-solving, and combat as players uncover a mystery spanning multiple continents. The game leans heavily into its adventure roots, prioritizing clever environmental puzzles and stealth options over constant action. Players navigate locations like the Vatican, Egyptian tombs, and other exotic settings that feel ripped from the classic film trilogy, with MachineGames capturing that pulp adventure tone through both visual design and Troy Baker's voice performance as Indy.
The Switch 2 version will need to balance the game's visual ambitions with the portable console's capabilities, though technical specifications for the port have not been revealed. The original versions pushed lighting and texture detail hard, creating atmospheric environments that sell the 1930s globe-trotting fantasy. How much of that translates to a handheld experience remains the big question. We've seen impressive ports on the original Switch (The Witcher 3: Wild Hunt, Doom Eternal), but those required significant visual compromises. Switch 2's rumored specs suggest it can handle more, but "more" doesn't necessarily mean parity with Series X or PS5.
The portable angle does play to the game's strengths, though. The Great Circle isn't a twitch shooter demanding perfect frame pacing. Its deliberate pacing and puzzle focus could actually suit handheld sessions well, letting players chip away at exploration and problem-solving in shorter bursts. Whether you're decoding ancient texts on your commute or whip-swinging through temples from your couch, the gameplay loop seems naturally suited to Switch's hybrid nature.
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