

Let it Die Servers Shutting Down After Seven Years, Offline Version Coming
Grasshopper Manufacture's cult roguelite will live on without multiplayer features
8 March 2026
Servers Going Dark, Game Lives On#
According to Eurogamer, Let It Die is shutting down its servers after roughly seven years of operation. The roguelite action game, developed by Grasshopper Manufacture (later Supertick Games) and published by GungHo, will lose its online components but an offline version is currently in development.
The game's unique multiplayer features allowed players to invade each other's bases and raid resource stockpiles. Defeated player bodies would be uploaded to servers and reappear as 'Haters' for other climbers to encounter in the Tower of Barbs. These mechanics added unpredictable encounters to the roguelite structure, forcing players to adapt to different playstyles as they ascended.
A Flawed But Soulful Experience#
Eurogamer notes that "Let it Die is by no means the perfect game. It is, I think it's fair to say, riddled with microtransactions. It is a tad clunky." Despite these issues, the outlet argues that "the reason it has survived for so long with its own dedicated audience is because there's a lot of soul to Let it Die."
The game's absurdist humor and the unpredictability of its player-driven encounters helped it maintain a dedicated following. As Eurogamer puts it, "This small addition to the formula made climbing the Tower an interesting endeavor, every corner hiding curveballs to which you'd have to adapt."
What's Next#
While the server shutdown marks the end of Let it Die's multiplayer era, the offline version could give the game a second life free from its always-online requirements. Details on the offline version's release date and feature set have not been announced.
Have you climbed the Tower of Barbs? Will you return for the offline version?
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