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Achievements
A Forgetful LoopSync your progress to see which achievements you've unlocked.
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Press the button
Start the machine
98.9% global

One Simple Button Press
Complete the first group of levels
70.7% global

Short On Time
Complete the second group of levels
49.4% global

Again & Again
Complete the third group of levels
46.4% global

Wasting Away
Complete the fourth group of levels
40.4% global

Branches
Complete the fifth group of levels
34.3% global

Layers to the problem
Complete the sixth group of levels
28.2% global

Into the Core
Complete the last group of levels
27.2% global
Hidden Achievement
HiddenKeep playing to discover this achievement
26.2% global

Above and beyond
Fix every level
26.2% global

Read the manual
Read every story (Intros, Interludes, Outros & "The Story Before")
19.1% global

Computational Overload
Fix 256 nodes
74.7% global

We need a calendar
Experience 365 loops
27.2% global

Out of Digits
Experience 999 loops
13.1% global

Where did the time go
Skip 5 minutes worth of time
43.4% global

The Professor's Best
Fix a node with 4 scientists
38.3% global

Bruno's Angels
Fix a node with 4 engineers
34.3% global

Grabbing a few more seconds
Fix a Time node for the first time
83.8% global

JIT delivery
Fix a Goal node at the very last second
86.8% global

Let them do it
Fix a Goal node with just Students
28.2% global

Breathing Room
Fix a level with 30 seconds or more on the clock
44.4% global

You snooze you lose
Skip 40 seconds in one loop
40.4% global

Hot potato
Assign at least 5 characters to a Fuse with 1 slot in one loop
39.3% global

Caught it
Assign a character to a Fuse node just before it breaks
63.6% global

Did we forget someone
Assign a Student to a Spinner at the start of a loop, and leave them there until it resets
35.3% global

Spinning plates
Spin 4 Spinners at the same time for half a loop
39.3% global

Taking a break
Fix a level with a Spinner without assigning Jennefer to any Spinners
47.4% global

No time for pain
Fix a level with a specialised Hazard node without matching the departments
43.4% global

Taking one for the team
Fix a level with a Hazard node by only fixing Hazards with Leads
39.3% global

Determinator
Have a character sick from Hazard nodes for five loops in a row
42.4% global

No Health, No Safety
Have every character from a department sick from Hazard nodes at the same time
15.1% global

Damn USBs
Switch a Switch with 2 connections 5 times in one loop
34.3% global

Stop messing with the damn light
Switch a Switch 5 times in one loop
36.3% global

Making money
Fix 2 Briefcases in one loop
28.2% global
Hidden Achievement
HiddenKeep playing to discover this achievement
28.2% global
Hidden Achievement
HiddenKeep playing to discover this achievement
55.5% global
Hidden Achievement
HiddenKeep playing to discover this achievement
56.5% global

All hands on deck
Have every character assigned to nodes at the same time in a loop
32.3% global

Indecisive
Assign a character to 6 different nodes in one loop, and not fix any of them
22.2% global

It's a stereotype for a reason
Fix a level without assigning any Students
21.2% global

Managerial duties
Fix a level without assigning either Lead
32.3% global

Calculated
Fix a level without reassigning a character while they're fixing a node
86.8% global

Paralysed with Indecision
Go an entire loop without assigning anyone
44.4% global

Linear time
Play through a group from Intro to Outro in one sitting
47.4% global

Quick fingers
Grab a character as they fly back to the department sheet
94.9% global

Can you help me with this?
Assign every role in a department to a node once in a loop
19.1% global

A Toolkit to keep
Complete the Gamejam-inspired levels
22.2% global

The Platinum Chip
Complete every other Achievement
12.1% global

Shards of Time
Complete the first group of levels from 2025.
4.0% global

Decision Fatigue
Complete the second group of levels from 2025.
4.0% global

New Memories
Read all the stories from the 2025 groups.
4.0% global

No Faltering
Finish a level with ≥4 Shard nodes where every loop at least 1 Shard node is fixed.
6.0% global

High Awareness
Finish a level with ≥3 Shard nodes where for 6 loops in a row a Shard node is fixed and a 2nd Shard node is lagging.
6.0% global

Time Risk
Fix a briefcase node in the last 15s of a loop where it's connected to a lagging Shard (either directly or indirectly)
5.0% global

Minimum Commitment
Fix all nodes linked to an ANY Router node with at most 1 slot filled on it, where the Router has at least 3 nodes linked to it.
5.0% global

Lab Exercise
Fix all nodes linked to a Router node with students, where only Emmeline and/or Bruno are placed on the Router, and the Router has at least 3 nodes linked to it.
4.0% global

Maximum Commitment
Use the same single character to fix all nodes linked to a Router node.
4.0% global

To the end (the end (the end (the
Finish 128 levels.
7.0% global

Simple Fix
Fix a level in the first loop.
7.0% global