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Interplay / Fujitsu Interactive · 1 Oct 1988
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English
Battle Chess was developed by Interplay as their first project after severing ties with Electronic Arts. They designed it for the Amiga in 1988, and it was released on the majority of the other systems in the late 1980s and early 1990s as well. It was widely successful, and resulted in two follow-ups, many copy-cat games, and a remake for Steam on PC. The only significant criticism the game received was the weak chess AI, as it was not until the mid 1990s that chess ai began to consistently w...
The most challenging game on Earth comes to life in Battle Chess. An entire medieval world at war is reflected on the checkered field.
Everyone who's ever had a knight take a pawn, has seen that capture as more than one piece replacing another on the board. In players' minds, the bold knight, resplendent in his armor of silver or ebon, sallies forth and slays the foul foot soldier. Combat, mortal combat, lies in the heart and soul of chess, but this aspect of it could only live in the mind's eye – until now!
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