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BIND is a slow-paced metaphysical puzzle journey set in the liminal realm between death and rebirth.
The thread could deviate, but the course is certainty.
BIND is a short, slow-paced metaphysical puzzle journey set in the liminal realm between death and rebirth, ruled by the divine sisters of fate.
BIND poses existential questions in an abstract environment, supported by ethereal voices and atmospheric sound design, creating an unconventional puzzle experience.
BIND was created at DADIU, a full-time game development collaboration program between students with diverse educational backgrounds. Development lasted for 7 weeks including ideation and polishing, so bugs and performance issues may occur. We still hope you'll leave with a memorable experience.
Thank you for playing BIND, it means a lot!
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