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A woman is violated by a man. In a final act of rebellion to preserve her humanity, she takes control and opens her stomach. Unable to finish what she started she waits for you, and asks you not to look away.
Biophobia is an experimental art game that intertwines dissection and gardening mechanics to explore themes of trauma, death and agency. The body becomes a site of decay and creation. You are invited to confront discomfort.
Inspired by the character Ophelia from Shakespeare’s Hamlet, Clemente Susini’s wax figure the Anatomical Venus, and Fuyuko Matsui’s painting Keeping Up the Pureness, Biophobia reimagines historical depictions of women’s bodies through a modern feminist lens. Without text or dialogue, the game speaks through symbolic interaction, haunting visuals, and atmospheric sound.
Biophobia is a game intended for players who appreciate experimental design, symbolic storytelling, and confronting mature themes in an artistic setting. Some audiences may find the content of this game unsettling. Viewer discretion is advised.
English
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