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Napoleon Games / JRC Czech · 1998
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The game is set in an ancient island called Rovenland, a place where elder gods rested when they created the world, making it full of magic. The balance of the world is threatened by five mages who built a tower on the south of the island, filled it with monsters, and are attempting to open a gate into the forbidden dimension of Zohar.
Freghar, an old scholar, decides to stop them. He uses the Rite of Krow-Kane to summon three heroes but dies in the process. The heroes are joined by three others: Roland (a thief), Gralt (a mage), and Erik (a librarian's son).
They seek help from Nimeth, who trained the five mages before they betrayed him after discovering the Scroll of Nogran, which promises wealth and power through a forbidden ritual. Nimeth sends the heroes to collect five artifacts that the mages use to amplify their power.
The heroes take the artifacts to the Labyrinth of Singing Waters, where they are forged into the Sword of Revenge. They then travel to the tower where the mages are performing their ritual, arriving just in time to stop them and defeat the mages. The summoned heroes return to their origins, with Gralt setting out for new adventures, Roland becoming an honorable merchant, and Erik returning home.
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