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Hit the starting grid in C10 Racing. An online competitive title that merges intense wheel-to-wheel racing action with first person shooter gameplay. 4 teams of 2, one driver & one shooter, go head-to-head using teamwork & strategy to capture the checkered flag.
4 Teams of 2. One driver and one shooter. Each Team battling it out to be the first to cross the finish line.
Drivers go flat-out pushing horsepower limits behind the wheel of high-concept super cars in an all out blitz over tarmac and dirt. Shooters push firepower limits in high-tech military grade turrets, covering their driver, taking out opposing vehicles & turrets and jockeying for the most advantages turret positions around the track.
Team-work, intensity, vehicle countermeasures like flares and chaff to fend off incoming fire from opposing team turrets, a steady aim and on-track power-ups that provide an upgradeable edge for Shooter weaponry are needed to capture the checkered flag and championship glory.
Step in. Your next gen motorsports experience STARTS NOW.
it's pretty obvious, drive a car to the finish line and avoid getting shot.
Jump into turrets and blow up the competition trying to help your driver to win the race.
Sounds easy? Give it a try...
The team at Bongfish is very proud of their proprietary game-engine allowing to draw detailed huge outdoor terrains. See some examples of Calibre 10 Racing Series first race track below.
Initially we want to work with players on finding the right balance for the vehicles, turrets & weapons before moving on to more content and the progression system. Please use the forum and game group to get in touch with our dev-team.
We only want players testing one track and car in order to get specific feedback. Once we feel confident we'll move forward with ALPHA 2 (estimated a couple of weeks later).
With ALPHA2 we want to introduce Class 2 vehicles and weapons and highlight the power based progression system. In addition Rail Turrets will be introduced (not part of the original Harms Way). Also the Offroad Buggy AX will be unlocked.
Alpha 3 finally should feature a robust progression system. Vehicle & weapon classes should be tuned for a balanced gameplay and players should definitely see the difference in the power of using weapons & vehicles from different classes. NOTE: EARLY ACCESS customers will get all the launch content - no matter what the final price point or monetization model will turn out to be.
The team at Bongfish is very passionate about high-end concept car design. We are working wth top concept car designers from around the world to create racing vehicles that no one has ever seen before. Each of the vehicles in the game will be unique designs to any racing game previously made
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