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Weapons, traps, environment — choose smart, act quick. The enemies — 18 types — won’t fall before the same stick. A brother in arms won’t hurt — help hares (not rabbits!) fight their way out of the dungeon in this co-op roguelike together!
Three lives, one death. You die — you start over. Items and enemies are different — the dungeon changed… Saved some gold? Great — maybe you’ll live a little longer in the next run.
This is Carrot Heart — a coop roguelike for 2 players. And you’ll need the second one.
Why?
The enemies — 18 types — each with their own abilities. 13 of them with 3 armor modifications.
One enemy — you use one tactic. 3 enemies together — 6 tactics simultaneously. Still want to fight alone?
**Use the same weapon all the time — die within a minute. **
12 melee weapons — 7 ranged. Select them according to the situation.
**Weapons break, however… So you use the environment! **
You break that cask with oil — the enemy slows down. You don’t wait — you burn the oil… …and enjoy the fireshow!
A fire enemy nearby? Are they fireproof? Break the cask with water and cool ‘em down! Then immediately electrify them…
**Anything else? ** Keep an eye on casks with acid, gunpowder, bonfires, and spikes in the floor.
But remember: You lure the enemy into your trap — try not to get caught in it yourself!
**Is that it…? **
Not really! The dungeon holds some helpful backups:
Or you could craft these items from found junk!
Surely you can throw a stone at the enemy and give them a slight headache… OR you could find another stone and make a bolas out of two. One throw — and the enemy is immobile!
Hungry? Eat a carrot now — you restore 1 Health Point. Mix the carrot with a chile pepper — 2 Health Points, a pinch of Fury bonus — and the delicious salad is done!
Play around and combine! Bon Appétit!
**Want to get the items immediately? **
You can build and upgrade 4 structures at your base:
One structure = one item!
So now you think you’re all armed and dangerous… Don’t get loosey-goosey too soon — you might be cursed! Some enemies, traps, and magical items apply Curses to you — slow walking, no health restore, etc…
But if there’s a Curse, there should be a Blessing! One Blessing token — one positive effect: electric feet, fire hands, armor enhancement, etc. Combine the tokens from one set correctly together — get the best out of them!
Vile enemies, and ways to pin them down — going to do it alone or with a friend?..
It's up to you!
Ah yes… Almost forgot… The main characters are not some fluffy-wuffy wabbits — no — these are legit hares!
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