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You wake in the darkness of a forgotten cave, with no memory of how you arrived. The path to the surface is blocked by ChS - black creatures born of the darkness. Explore every corner, interact with ancient mechanisms and uncover the mystery to survive and see the light.
You wake up in the dark of a forgotten cave, not remembering how you got here. The path to the surface is blocked by ChS - black entities spawned by the very darkness. Explore every corner, interact with ancient mechanisms and uncover the mystery of this place to survive and see the light.
The cave is not empty. You’ll find abandoned work camps with rotting belongings, rusty tools, piles of stone left after collapses. In narrow passages - traces of a hurried past: an overturned wheelbarrow, scattered clamps, someone’s personal items never reclaimed by their owners. These are not props - they are part of a world that lived and died long before you. Squeeze through gaps, clamber over rubble, examine every detail. No artificial puzzles - only environmental logic and natural obstacles.
There is no army of monsters in the game. Only ChS. They are not mere creatures - they are the spawn of the world’s own darkness, and every encounter with them is unique. ChS are aggressive and react to light and sound. This is not scripted jump-scare horror - it’s a living threat where you are the prey. Your salvation is caution and the ability to melt into the dark.
Features of the game:
The game is in active development. Screenshots on the page reflect the current visual direction of the project, but final graphics and details may change during development. Thank you for following the game!
English, French, German, Spanish - Spain, Simplified Chinese, Korean, Polish, Russian, Turkish, Japanese, Italian, Traditional Chinese, Portuguese - Brazil, Thai, Czech
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