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Coffee Maker Games · 30 Oct 2025
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The horizontal SHMUP with a grappling hook. Join a ragtag crew and fight against a Cosmic Destroyer from another galaxy. Dive into a high-intensity shooter with twisting stages, branching paths, brutal enemies. Choose your ship, grab powerful weapons and upgrades - it's time to strike back!
It was the AI that turned first, corrupting the fleet to fire on it's own colonies throughout the belt. Then came the horrific tentacled creatures. In the wake of destruction, a crew of salvagers at the Grid 38 asteroid base fight to survive the Cosmic Destroyer that threatens to wipe out humanity.
Equipped with a Salvage Claw, your ship can turn the enemy’s chaos against them. Rescue your scattered team, cut through collapsing bases, and chase the invaders back to their source through the ruins of the worlds they have consumed.
From scrapper to savior - you’re the one thing the aliens never prepared for. Your journey starts in the wreckage.
Cosmic Destroyer is a precision horizontal SHMUP (STG) with a bullet hell core which adds a few major twists - your Salvage Claw is as deadly as your guns, and stages twist and turn. Snatch special weapons, deflect enemy projectiles, toss enemies into hazards - or hurl them into each-other to cause deadly chain reactions for massive damage.
Grappling Hook combat - Make chaos your weapon. Salvage weapons from wreckage, hurl debris that blocks swarms of bullets and sends enemies reeling, toss enemies into chain-reactions that instantly reshape the entire battlefield. The claw itself even deflects bullets!
Handcrafted Curving Stages - race through twisting routes, navigating asteroids and obstacles, discover alternate paths.
Streamlined control - Three primary actions (Shot, Grapple/Throw, Special Attack) keeps the control action-focused so play is about timing and decisions not complex button combos.
Arcade at its core - 1CC Leaderboard, arcade mode with limited continues, Practice/Training mode with Unlimited Continues and Max Weapon Power to master sections and bosses.
Skill + Scoring built around Risk vs Reward - build up your score multiplier, cancel bullets using grappling, grazing and opportunistic bombing, earn big bonuses for throw kills.
Local Co-Op - two player local co-op on one screen (one keyboard + one controller or two controllers)
Every bit of the game has been built through close and meticulous study of arcade SHMUP/STG bullet hells (danmaku), and feedback from community and streamers who are passionate about them.
There are currently three ships to choose from, each with their own distinct primary weapons.
Hard mode - One hit death, increased speed and enemy health
V-Spec Mk. I fighting against the Flesh Horror mid-boss.
Tapping the button fires a Wide Shot which is weaker, but allows the player to move at full speed.
Holding the Shot button down fires a Focused Shot that is more powerful, and also slows the player's movement speed.
Focused and Wide shot also apply to any Options or Mounted Items, which have varying behaviors for each fire mode.
Grappling Hook & Throw - reach out and grab an enemy or object such as a Mountable Item from the world and attach it to your ship.
If you already have a special weapon held, they will be swapped.
If holding an an enemy or object, pressing this Action button will throw it. Hold the throw button for up to one second, charging the throw up for more speed and damage.
Special Attack / Bomb - release your ship's special attack. While this attack is active all damage to the player is nullified. Bombs will wipe all bullets from the screen, and each bullet canceled is scored.
Auto-Fire Toggle / Hold (Configurable)
One player on keyboard, one player on Gamepad/Controller
Two players each on their own Gamepad/Controller
In-Game full key/button mapping.
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