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Anton Gerdelan / Ripped Wizards · 6 Jul 2016
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Crongdor the Barbarian is a top-down action game with loads of over-the-top blood and guts and mayhem! Play the game, make some maps, and pull the source code apart with us and chat about how it was made.
*In a time before time, out of the mist-cloaked North came the barbarians! Come to pillage the shadow-haunted temples of the wicked cults of civilisation. The barbarians were grim, brutal men, with thickly corded muscles. They spoke in a barking tongue, and were proficient with long sword and javelin.
Let me tell you the tale of the strongest and **most valiant *of the barbarians. His name made the mightiest tyrants quake on their thrones. This is the tale of Crongdor - barbarian, raider, thief!
We are very happy to help you pull the game apart and explain how it was made, and what some of the lessons learned, design decisions, and insights from the project were. If you're interested in programming games from the ground up in C or C++, distributing for multiple platforms, or programming OpenGL computer graphics, or just curious about how the "guts" of these things look, then you will enjoy . We will most likely try a combination of written, video, stream, and forum content. We've kept the game really easy to mod, so if you want to replace the art, make new enemies or maps you can do so. You will of course have access to the source code, warts and all, so you can see how it was done and modify it.
English

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