© 2026

Derelict is a post-apocalyptic, top down, sandbox, rogue like(like). You have woken up from stasis long after the fall of humanity. Thousands of years of human colonization and war have left countless derelict space craft, abandoned space stations and settlements ripe for looting.
**Derelict is a top down, sandbox shooter set in the far distant future. **
You have woken up from stasis long after the fall of humanity and must try to survive in this hostile galaxy. Luckily, thousands of years of human colonization have left countless derelict space craft, abandoned space stations and the crumbling remains of human settlements ripe for looting.
Unfortunately the galaxy is not quite dead yet. Genetically modified organisms, hardened for hostile environments, ancient mechanoids with corrupt A.I, rival scavengers, and countless hordes of humans who succumbed to a genocidal nanite plague, infest the dark corners of mankind's broken legacy.
Features:
Derelict will not hold your hand. Nor will it take you to A&E and call your mum when you've raided a derelict full of millennia old, raging androids, armed only with a knife. (Okay it will a bit, but only because my testers made me put a tutorial in).
Redux overhaul:
The past year has been spent over-hauling the whole game. The Redux update brings the game closer to the original vision for the game.
Totally non-biased quotes from people who've played during development:
"It's allright." - Developers nephew. "Pretty sure I had fun." - Part time QA Tester Arpz. "Looks like mario." - Developers mum. 420/10 wpuld epitaph again. - Dr Tester, PhD
Message from the Dev...
The game has been a labor of love over the past 4 years since I drunkenly decided to try and make a game, it's been coded and designed in my spare time, and tested by my hardcore group of friends. The aim was to make a top down shooter where you weren't constrained to loading up arena's and just fighting waves, one where you actually felt a part of the world. I hope you like it.
English
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Well earned rest
1.7%
Un-humanitarian
1.7%
Murphys law
1.7%
Mileage may vary
1.7%
Critically endangered
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