© 2026

You won't beat this game — A die that destroys itself to climb. Each face is a hit. Use them all and you become a ball: fast, uncontrollable, doomed. A precision platformer with no checkpoints and global leaderboards.
There is a leaderboard at the top. Your name isn't on it yet.
DICEASTER is a precision platformer about climbing with a die that destroys itself. Each face represents one hit. Use them to launch, correct, and push forward. But every hit removes a face.
When the faces run out, the die becomes a ball. Rolling is not a power-up — it's a gamble. You move fast but you can't stop. One mistake erases everything.The climb
Fewer faces each level — fewer chances to make it
Physics-based movement where every launch matters
No checkpoints — fall and you start from where gravity takes you
Global leaderboards — only the best reach the top
Steam Achievements tracking your journey (and your suffering)
The only way is up. The only enemy is yourself. How far will you climb before you break?
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