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In Don't Get Caught, play as a manager or an office worker as you try not to get laid off. Workers can secretly sabotage or support the company to manipulate the boss's fate by day's end. This time, the boss isn't immune to layoffs.
In "Don't Get Caught," the office is your playground, with high stakes. As an employee, you will receive tasks to either slack off and undermine the company or to improve its performance. Every action influences the company's overall standing, directly impacting whether the boss remains employed or gets the boot by day's end.
The boss isn't just a figurehead; they can assign roles, call meetings, and even fire employees they suspect of misconduct.
Choose to discreetly derail the company's success or work earnestly to improve it, all while avoiding detection. Your collective actions with colleagues determine the company's performance and the boss's career trajectory.
Employee Mechanics:
Boss Mechanics:
End-of-Day Outcomes:
After the workday, the company's performance is evaluated:
English
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