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HyperSloth / Mastertronic · 31 Jul 2015
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Dream’s gameplay is strongly based around exploration with games such as Yume Nikki and LSD being the initial inspiration for the concept. On top of this we have been inspired by the narrative elements in Dear Esther and Deus Ex’s non-linear story telling and environments, the resulting gameplay maintains aspects of all 4 games. There will be many puzzles to solve, horror sections and some more narrative focused areas. So we hope it will have a range of elements for everyone to enjoy.
Dream is an exploration game that takes place within the subconscious mind of Howard Phillips, a young man whose waking hours are tedious and dull, but whose dreams are lucid and powerful. Adventure through these abstract worlds, solve their challenges and discover their secrets in search of the key to Howard’s future.
The different worlds that make up Howard’s dreams can be strange, beautiful or even chilling. They’re filled with puzzles, collectibles and surprises. Snow-covered deserts, endless twisted stairways, haunting nightmares and much more await you.
With non-linear narrative and gameplay you can explore at will and see the story progress according to your choices. Multiple possible endings mean the decisions you make and the dreams you experience will influence how Howard’s future plays out.
The worlds of Howard’s dreams are accompanied by an enchanting original soundtrack from composer Norman Legies. The Dream OST is available to purchase along with the game.
Dream was created by HyperSloth, a team of three students from the University of Huddersfield whose mission is to create unique games suitable for a wide audience and to a high standard. Dream is their first major release.
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