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DC Inspiration · 27 Aug 2017
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English
Dream City Fugitive is an open world combat focused urban role playing game. You're a fugitive on the run. Join a vigilante group to investigate horrible experiments and dealing with gang warfare on a small island, Dream City. Otherwise, pursue the path of a cult in their vision of dark salvation.
Dream City Fugitive represents a unique approach to RPG game with pre-rendered 3D game world in top-down view perspective, open world city scale island, deep life-sim gameplay integration and tight integration of storyline. You can interact with the game world using point and click interface but there is option to use on screen direction pads or physical keyboard.
You're playing as a single character throughout the game. You have the option to choose from 6 preset characters at the start of the game. Each character has their own unique abilities, skill bonuses and clothes.
The game doesn't use experience level to track progress like typical RPG game. Instead, progress in the game is tracked through several parameters - combat (street credential), career (work visa) and personality (determination and karma). This approach allows the flexibility to focus on what is more important to you. If you care about combat, improving street credential allows access to more opponents. If you care about career, improving work visa gives access to better job promotion.
Keep winning in combat to raise determination. Higher determination will allow you to earn HP bonus in combat. Do good deed to people such as donating will raise karma. Higher karma will allow you to earn bonus to roll chance in combat and many other things.
Despite of that, most of your time in the game will still be spent to improve skills. Performing action related to the skill or attending classes at schools will earn yourself experience points (XP). There are 20 skills which can be categorized into physical, tycoon, muse and analytical. Since improving skill points can take lots of time (you don't get XP from doing quests), focus on improving a few skills that's useful to you.
There are a total of 28 quests in 5 separate acts (Act 1, 2A, 3A, 2B and 3B). Lots of quests revolves around combat but there are several quests which requires your deduction logic in order to solve it. The game has branching plots at early part of the game which means the full story can only be experienced through 2 separate playthroughs. A normal Path A playthrough can take between 12 to 16 hours to complete. A normal Path B playthrough can take between 6 to 8 hours to complete.
You start the game as a fugitive on the run. You have the option to either join a vigilante group or refuse to join them. If you decided to join them, you'll be working with them to find ways to solve your fugitive problem. Eventually with their help, you are able to negotiate with the authority for your freedom. You'll also investigate multiple strange events of which the source of problem can be traced to a specific location in the city.
Once you return to the city as a free person, it is your obligation to destroy the source of problem. For that, you're required to help local gangs in order to seek their assistance to destroy the source of problem. Things get complicated when a dangerous person shows up. You must find a way to find his weakness and beat him for you to have a chance to destroy the source of problem. You managed to rescue a special girl. She'll help you to figure out the dangerous person's weakness and later serves as an important ally to beat the dangerous person. Will you be able to destroy the source of problem?
On the other hand, refusing to join the vigilante group allows you the opportunity to join a cult. You'll discover the true horror of their operation as they are working with the people behind multiple strange events that took place on the island. They'll help with your fugitive problem in a wicked way. With a steep price for your freedom, you must fight with them against a determined vigilante group trying to destroy what the cult has been working for years.
The game takes place in a city on a small island where you can have freedom to explore the whole island. The city is divided into 9 districts with more than 50 places to visit. Lots of effort have been made to create a living city.
Shopping district allows you to visit plenty of shops, cinema, art theatre and hypermarket. The hub of the city is city park where you can find night life entertainment (dance club or bar), plenty of schools and night market. Office district allows you to work at several office places such as ad agency, law firm, modelling agency or fashion firm or go to investment office to invest your cash. If you like nature, you can go to forest to forage or do some fishing.
The city changes dynamically every month in term of economy, crime and weather. Jewellery, house and company stock prices change based on economic condition. Because of the price changes, it is possible to make or lose money by taking advantage of the price changes. Crime will affect bad guys on the street. The crime
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