© 2026

Fathom’s End is a first-person lighthouse keeper simulation set far out in the Atlantic. Maintain the light, endure the isolation, and keep the station running through long nights, unpredictable weather and scarce supplies.
Fathom's End is a first-person lighthouse keeper simulation set on a lone tower far out in the Atlantic. Miles from land, the lighthouse is yours to run.
You maintain the beacon, manage its systems, respond to radio calls, and keep the light turning through long nights and unpredictable weather.
The work is slow. Long stretches of careful observation, watching over systems that don't always announce when they need attention. The main lamp can blow. The clutch can jam. A breaker trips, the lens dirties, the evaporator needs priming. There are over a dozen systems to learn and monitor, and faults develop whether you're paying attention or not. Every lapse carries weight. It's a slow, tactile experience about isolation, repetition, and quiet persistence.
Fathom's End is in Early Access. The current experience represents the core simulation. Substantial new systems, activities, and content are planned to keep the player busy, especially during the quieter moments. Below is the 2026 roadocean map with just a selection of features planned to be added this year alongside significant performance improvements and bug fixes.
English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese

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