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Chess on hexagonal field with local play, online multiplayer & against AI. Based on Glinski's chess variant.
In the beginning was chess, and chess was good. Then chess got too good, and thus chess became less good. But then chess got Hexagon, and harmony ensued.
This is a pretty polished lean implementation of Władysław Gliński's Hexagonal Chess. The game itself is pretty old (~75 years) and got lost to time with its creator's death. It's worth another life.
It's similar to usual chess we all know & love, but it uses hexes instead of default square grid. That changes the whole meta, invalidating tons of pre-existing memorized plays & allowing for actually experiencing the game anew.
Includes:
English
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