© 2026

MSBgamadev / MSBgamedev · 26 Jun 2025
Sign in to rate this game in seconds.
【Reincarnation Roguelike Retro RPG】Battle is fully automatic with no commands! Support the characters who think for themselves and do their best by collecting “Jewel”. Repeatedly reincarnate and aim to conquer dungeons that change their appearance each time you enter them!
English localization is currently underway.
The English version is planned for release in November 2026.
Journey of Reincarnation is
Roguelike + Auto-Battle + NES-Style Retro
all combined into one RPG.
Each ending can be reached in approximately 2–3 hours.
Experiment with different party compositions and skill builds to discover a variety of strategies and playstyles.
For players seeking a greater challenge, optional difficulty-boosting items and secret bosses await.
The story begins with a protagonist who, after an unfortunate death,
is granted mercy in the heavenly realm and given the chance to begin a new life.
Conquer the Dungeon
Battles are fully automatic—no commands required.
Characters think for themselves, choose the best move, and act.
A Soundtrack for This World
Inspired by the classic NES sound of the late 80s,
this 8-bit chiptune music by Aomo Akane is featured in the game.
Enjoy over 20 original tracks throughout your adventure,
delivering a nostalgic and heartwarming atmosphere.
Battle System
The key to success lies in customizing your stats and skills.
These can be enhanced using “Jewels” dropped by monsters or purchased in shops.
Forming an effective frontline and backline is also essential.
Jewels That Influence the Flow of Battle
There are three main types of Jewels:
“Armor Gems” enhance defense
“Weapon Gems” enhance attack power
“Skill Gems” determine available skills
【Armor Gems】
Counterattack when hit by enemies
Reduced damage from enemy attacks
Prevention of status ailments
【Weapon Gems】
Increase the number of attacks
Increase attack power
Add status ailments to normal attacks
【Skill Gems】
Equippable Gems differ depending on each character’s role.
[Swordsmen], who excel with swords, cannot equip martial Skill Gems.
They are also unable to use magic.
[Knight] characters can also use spears
and gain additional abilities such as healing magic.
Chain Bonus for Continuous Attacks!
When allies land consecutive attacks,
“Chain!” activates and damage increases.
Build up Chains by attacking repeatedly
or interrupting enemy actions.
Chain Burst (CB): Add Magic to a Chain to Trigger It!
Furthermore, if a magic attack hits during a chain,
normal magic is upgraded and a “Chain Burst” is triggered.
For example, [Blaze] is powered up and activated
by another magic such as [Explosion].
Turn this system to your advantage and unleash massive damage.
Repeat, evolve, and conquer the dungeon!
For streamers
This game may be streamed and monetized without prior permission.
Thank you for helping share our game with the world.
To help avoid spoilers for other players,
we kindly ask that you include the game title in your video or stream title.
Please note that we may request the removal of videos in certain circumstances,
such as unavoidable or rights-related issues.
This is a courtesy guideline and is not intended to restrict your content.
If Steam’s F12 screenshot feature is not working correctly,
try adding the following to Game Properties → Launch Options:
"--in-process-gpu"
(This is an unofficial option that may improve stability in certain environments.)
This game was created using RPG Maker MV.
No reviews yet. Be the first to share your thoughts!
Write a ReviewNo discussions yet. Be the first to start a conversation!