© 2026

English
2-4 Sneaky and squeaky low-poly mice face off against a lone cat in the battlefield of a human house. Mice use proximity chat to communicate with other players, while the cat hunts their noises. Will the mice perform enough tasks to destroy the house, or will the cat defeat enough mice to save it?
2-4 Sneaky and squeaky low-poly mice face off against a lone cat in the battlefield of a human house. Mice use proximity chat to communicate with other players, while the cat hunts their noises. Will the mice perform enough tasks to destroy the house, or will the cat defeat enough mice to save it?
Win condition: Bring down the lives of the mouse team to 0
Attack mice by pouncing or pawing them
Utilize your superior movement with faster speed, a bigger jump, and a pounce.
Track mice by audio cues and their trails.
Sleep to revitalize, as energy drops throughout the game. Energy determines whether the cat moves fast or slow.
In a house that boasts a lot of verticality and tricks, will the little rascals come on top, or will the cat prevail?
This game was made as a Senior Capstone project for RPI's Games and Simulation Arts and Sciences program.
No reviews yet. Be the first to share your thoughts!
Write a ReviewNo discussions yet. Be the first to start a conversation!