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Manala is a 2D card-combat MMORPG where Light and Darkness fight for the world. Pick a camp and class, build your deck, and battle in tactical duels. Raid enemy camps, conquer the map in faction PvP and climb the envoy ranks before the autumn equinox decides the year.
MANALA
For the nights you can't be at a LARP.
Manala fuses four things rarely found in one place: the deep, persistent worlds of classic text MUDs, the faction loyalty and roleplay of live-action LARP, the tactics of a card battler and the rendered world of a 2D RPG. It's a card-combat MMORPG where Light and Darkness wage a seasonal war for the world: and mortals like you decide who wins.
Pledge to a camp, build your deck, raid enemy ground, and conquer the map before the autumn equinox judges the year. Your character persists, your faction remembers, and the war turns whether or not you're online.
A world of Finno-Ugric & Scandinavian myth
The world of Manala is drawn from the underworld of Estonian legend, laced with viking mead-halls and the judge The Frog of the North, who summons both hosts to neutral ground atop the ancient hillfort of Kassinurme. Two primal forces Valgus (Light) and Pimedus (Darkness) have contested since the beginning and an old pact holds the balance. Every autumn, the chosen are called north to tip it.
Pledge to one of six warring camps (vikings, monks, dwarves, shadow elves, orcs or the zealots of the deep) and choose a side in a contest neither force has ever won.
Key features
Solo or together
Play alone against the world, or band into a salk (party) and raid as a team. The world is shared and persistent: the war never truly stops.
Crafted by a solo developer, Manala fuses the bones of a classic MUD with a rendered, sprite-based world. Pick a side. Conquer the map. Win the year.
English, Estonian
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