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Conquer and pillage planets as a one-man army in this brutal action roguelite set in a bizarre and dark technofantasy universe. Battle hordes, plunder your enemies, forge devastating arsenals, and carve your path through endless intergalactic god-wars under the watchful eye of a mysterious goddess.
MFTK: Survivors is a fast-paced action roguelite, 95% auto-shooter, bullet-heaven.
Set in a stylized, bizarre and dark, technofantasy universe inspired by 80's Sword & Sorcery and European Graphic novelists (Druillet, Moebius, etc), Heavy Metal, GrimDark and Bisley art, 90's Anime and Cartoons, 70's psychedelia, DieselGoth, Chaos, big-boobed women, and both the Roman and Holy Roman Empires.
Inside map-runs:** battle hordes** of enemies while you level up, upgrade your Arsenal from random options and Chest rewards, pillage resources. There's 5 maps.
Outside map-runs: you can switch your body/vessel, and decide what map you'll run next.
You go in map and do stuff, when you come back home you prepare for the next map. Repeat.
Runs consist of an infinite mode.
I gotta do one of those RoadMap graphics.
Right now, the top priorities are adding a couple more weapons and pickup types, getting the upgrade shop ready and finally fixing the bugs with the destructibles. Then: finishing the profile system, save system and unlocks.
After that: Pillaging actual resources (right now is just money), capture control points during runs, making resource costs actually matter during map selection, and more enemy movement types.
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