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A dark fantasy role-playing game set in Valdaria, a perilous world ruled by gods and monsters. Players create a customizable character and adventure through a persistent, open world. An AI Narrator drives emergent storytelling, giving voice to its inhabitants, resolving combat with d20 dice rolls, and simulating a living world that reacts to and remembers every choice.
Valdaria is a dark fantasy continent of deserts, floating citadels, and mountains lit by magma. It is a land ruled by its gods and its monsters, and it remembers what is done in it.
You wake with no memory of how you came to be here. In the dream before waking, something vast pressed against the edge of the world. It spoke four words without a voice. All will be unmade. It reached into you and tore your soul loose. Now the hollow where a soul should sit is an open door, and the thing on the other side has noticed you.
That emptiness is also the one thing death cannot hold. Alone among the living, you return each time you fall, while everything you kill stays dead. From your first waking, nothing is scripted. You choose who to trust and what to become. Whether you ever turn to face the Bleeding Absence behind the world is yours alone.
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