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Planet X2 is a new retro real-time strategy game for C64. You are up against the Protoids. You need to mine resources, build infrastructure and build offensive units to defeat them. All while protecting your bases. Relive the 8-bits, SID music and keyboard controls of mid 80s C64 gaming.
In order to better understand how to complete your mission,you will need to familiarize yourself with the basic controls. Planet X2 is controlled entirely by keyboard.
Planet X2 gives you control over a maximum of 10 driveable units, and 54 structures. The driveable units have a special view at the bottom of the screen showing which ones exist. If the number is highlighted in white, then that unit exists.The blue pointer points at the one you are currently controlling.
The Game Screen
Switching between units
You will need to switch between units during gameplay. There are several ways to accomplish this.
You can move your units around using the CURSOR keys or WASD keys, whichever you prefer. The function keys to your right are what you typically use to manipulate your units, except for when firing your tank, which you use SPACE BAR.
One of the first things you will need to do is search for resources. You will need three different types of resources – Minerals, Gas and Energy:
Minerals On Planet X2, minerals tend to form in large outcroppings and come in different forms.
Once you have located the minerals, you will need to pick them up with your builder. That means you will have to get very close to the minerals. If something is in the way you will need to move it or destroy it. Once you have picked up the minerals, drop them on the “X” spot next to your factory. Then select the factory and use F5 to “process minerals”. It may be helpful to build an additional factory next to the supply of minerals to speed things up.
NOTE: When you start the game you will be given an initial supply of resources to get you started, but this amount depends on which difficulty level you select. See chart below.
English

EA Los Angeles / Electronic Arts · 2004

EA Los Angeles / Electronic Arts · 2006
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