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A plinko roguelike where you create crazy setups with random objects then drop balls and watch the chaos unfold. Discover creative interactions, create cross-dimensional setups, break the game, feed cats and ploink it.
Place pegs and drop balls, thats it. It might sound simple but ploink has a lot of depth in the various items you can obtain during your runs. The key to winning is coming up with a combination of items that will get you over the score requirement.
Ploink isn't designed around forced interactions between specific items, it's designed for you to find cool synergies on your own, some even I didn't expect.
Pegs are the bread and butter of your builds, offering a wide variety of game mechanics to play with, such as...
Balls are the friendly faces you must unfortunately sacrifice to THE VOID. They're less crazy than pegs but still offer interesting mechanics that might interact with specific pegs...
Spawn more balls when dropped
Gain score multiplier, increasing the score gained from pegs
Different sizes and changes in physics
Teleport or respawn under certain conditions
Stealing or destroying shop items
One time effects such as gaining a lot of balls or powering up your balls
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