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RadCity is a narrative-driven adventure game focusing on exploration and atmosphere. Set after a nuclear war in an unnamed eastern European industrial city, you must scavenge derelict buildings and gather enough food for a 40-day train journey to an underground military facility.
Traverse the city by day, hide at night. Explore building by building, unlock areas, and discover their secrets. Complete environment puzzles, find food, help or avoid other survivors, embark on side missions, keep away from radiation zones, and always return to shelter before nightfall. The game features a rich, finely crafted 3D world with a top-down perspective.
Two years have passed since nuclear bombs dropped - long blasts and flashes of blue light that destroyed nothing but changed everything. Within a week, wailing filled the streets. Then silence and falling ash. After sheltering behind thick walls, you began exploring nearby rooftops. The city remains silent, growing colder and darker as everything slowly dies. The world is desolate and broken, the ecosystem collapsed, with food as the only scarce resource. You've made radio contact with another survivor and planned an escape to a secret place of refuge, but first you must gather enough supplies for two people.
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