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Severance is a 1-5 player paranormal investigation game… with a twist. Use tools and equipment to identify the correct ghost type while a dangerous, violent entity hunts you down. The twist? YOU can become the ghost. Choose Ghost AI, or an asymmetrical mode where a player takes the Ghost role.
Severance is a 1–5 player co-op paranormal investigation game, with a twist...
YOU can become the ghost.
Severance is a 1–5 player, online co-op, tactical horror game. You and your team of investigators enter haunted locations to track and identify 20+ unique ghost types using professional paranormal equipment. Use tools like EMF Meters, Video Cameras and Possession Dolls to gather evidence and spot specific behavioral "tells." Whether facing a brutal AI or a player-controlled ghost in Asymmetrical mode, you must use your learned skills to solve the mystery before the hunt begins.
Choose how you play:
In Ghost Player mode, one player becomes the ghost. Interact with the map, scare investigators, lock doors, throw objects, and plan hunts strategically. Outplay the team by managing sanity, timing hunts, and creating fear before striking.
In Ghost AI mode, the entity is controlled by an advanced AI that actively observes investigators, reacts to their actions, and builds pressure over time. It uses the environment, drains sanity, and hunts when the moment is right, creating tense, unpredictable investigations.
Use classic paranormal equipment to gather real evidence and identify the ghost type. Be aware, the ghost sees and hears you. Every scare, interaction, or mistake can become valuable evidence if you stay calm under pressure.
Severance features realistic visuals, environmental audio, and a minimal UI for full immersion. Every sound, shadow, and flicker could be a clue… or a warning.
Arm yourself with classic paranormal tools like EMF meters and thermometers, alongside unique devices such as possession dolls to track and provoke the entity.
Success relies on teamwork. Share evidence, communicate clearly, and watch each other’s backs, because whether it’s AI or a real player, the ghost is always listening.
English
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