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Achievements
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Artisan equipment
Complete late-game resistance goal that provides "artisan equipment" bonus
1.9% global

Best of the best
Complete late-game resistance goal that provides "best of the best" bonus
2.4% global

Master trainer
Complete early-game resistance goal that provides "master trainer" bonus
3.4% global

Demoralized gods
Complete late-game resistance goal that provides "demoralized gods" bonus
0.7% global

Efficient accounting
Complete early-game resistance goal that provides "efficient accounting" bonus
6.9% global

Efficient scholars
Complete early-game resistance goal that provides "effecient scholars" bonus
3.1% global

Efficient smiths
Complete early-game resistance goal that provides "effecient smiths" bonus
5.7% global

Faster etherglow collection
Complete early-game resistance goal that provides "faster etherglow collection" bonus
2.2% global

High morale
Complete late-game resistance goal that provides "high morale" bonus
3.1% global

Master of magic
Complete late-game resistance goal that provides "master of magic" bonus
0.9% global

Supportive populace
Complete early-game resistance goal that provides "supportive populace" bonus
6.1% global

Spreading the resistance
Build another base
25.3% global

Godslayer
Kill a nightvian
5.2% global

Fortress destroyer
Destroy an invader's flying fortress
9.1% global

Trial by fire
Complete a combat mission
82.6% global

Etherglow researcher
Research etherglow
43.0% global

Against the odds
Successfully evacuate fully a rebel base.
0.6% global

Elite troops
Equip an elite skill to one of your unit.
16.8% global
Hidden Achievement
HiddenKeep playing to discover this achievement
3.7% global

Deepmarsh campaign master
Win a campaign starting in Deepmarsh.
2.2% global

Frostwall campaign master
Win a campaign starting in Frostwall.
0.3% global

Hammerfall campaign master
Win a campaign starting in Hammerfall.
0.4% global

Mizumori campaign master
Win a campaign starting in Mizumori.
1.7% global

Winterbless campaign master
Win a campaign starting in Winterbless.
0.3% global

Zephyria campaign master
Win a campaign starting in Zephyria.
0.7% global

Turning their weapon against them
Successfully train a magic user.
16.7% global

Beginner commander
Win a campaign on beginner difficulty.
4.7% global

Intermediate commander
Win a campaign on intermediate difficulty.
3.2% global

Advanced commander
Win a campaign on advanced difficulty.
0.9% global

Master commander
Win a campaign on master difficulty.
0.6% global

Trust your instincts
Win a campaign on Intermediate+ difficulty without building scrying rooms.
0.9% global

Only the best
Win a campaign on Intermediate+ difficulty without repairing any teleport circle.
0.3% global

Who need mages?
Win a campaign on Intermediate+ difficulty without using any unit with skills from a magic school.
0.6% global

Ironman beginner commander
Win a campaign on beginner difficulty with ironman.
0.7% global

Ironman Intermediate commander
Win a campaign on intermediate difficulty with ironman.
0.6% global

Ironman advanced commander
Win a campaign on advanced difficulty with ironman.
0.2% global

Ironman master commander
Win a campaign on master difficulty with ironman.
0.2% global