You are a mercenary on the dying planet of Tera, where every day is a struggle for survival. Create your own legacy as you overcome a planet dominated by dangerous beasts, cutthroat brigands, and a ruthless and powerful governing corporation.
Tera, your once-thriving planet, faces extinction as millenniums of heavy abuse of its natural resources see them ultimately drop to critical levels. A world that once thrived now faces itself in a panic to preserve its planet. The solution lies in expeditions to other planets to establish new colonies and gather resources to send home.
Create your own character and explore a strange new planet, grow and improve your characters abilities, craft, upgrade and customize powerful weapons and armor, hunt dangerous beasts, take down powerful foes, and leave your mark as one of the greatest the New World has ever seen... or die trying.
Current Features:
Single player player vs environment procedurally generated open world sandbox
Procedural Generation - each playthrough will be different with world seeds creating different areas and Points
Huge world - procedurally generated unique world consisting of approximately 300,000 1km squared unique areas, each with their own biome and points of interest. Over 1.2 million unique Points of interest generated in any world
Equipment/Clothing system - craft, find and buy different gear to equip
Vendor System - trade with vendors and merchants in the world, buying and selling
Dungeons - randomly generated dungeons including caverns and mines that spawn through your world, with treasure and enemies inside
Dynamic weather and day and night cycle - face harsh weather such as acid rain, flare storms, magnetic storms etc
Time mechanic, sleep and pass time - hours and days pass by affecting the world
Crafting system - craft items, tools, gear
Cooking - cook anything from monster parts, gathered plants, etc and create custom dishes with unique stat buffs
Populated World - your world is populated by monsters, wildlife, and NPCs who you can interact with