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Embark on a dark, brutal quest in this first-person, party-based dungeon crawler. Choose from 50 classes to form your 6-member team and conquer the Dark Tower, or recruit monsters in tamer mode. Every decision matters in this medieval world where insanity and death are commonplace. Will you survive?
Embark on a dark, brutal quest in this first-person, party-based dungeon crawler. Choose from 50 classes to form your 6-member team and conquer the Dark Tower in Original Mode. Every decision matters in this medieval world where insanity and death are commonplace. Will you survive, or fall like the adventures of the past?
In tamer mode, you only get one party member. But you will be able to recruit one of the 58 recruitable monsters along your way.
Before the great coming of despair, everything was normal. Then the sun began to blacken, the skies were full of blood, and light became the most traded resource among those who lived. The vile beasts entered the world, kingdoms fell and new villages prospered. Humanity banded together to march to the Gate of the Abyss, sending parties to explore and to kill whatever Dark God created the Abyss.
Those who enter will gain broken bones, infections, and will bleed to death, unless they are prepared.
The Town is a nameless place where those who go into the Abyss rest before they die a painful death. Its short history is randomized when you start, impacting everything in very small ways, so it has a life of its own. It has everything a traveler would need. Stores, a church, a prison, a town hall, and more. Get quests to do things in the town, or help out the people. They give many gifts and new teachings to survive. Go to stores to buy and sell, or to loot and slaughter whoever runs them. Ignore the cries from the prison, or help them with revenge against the shopkeepers and the Church. The stores run on a stock market simulation in the background, impacting if they stay around or not.
You are going to need lots of food, steel, and courage to survive. Make sure to always be prepared, always be sane, and to eat before your food rots.
Outside the town, the beasts may make your party go insane. Maintaining a sanity level of each party member is key to survival. Set up Campfires for everybody to speak their mind, search for goods, and more depending on what they are. If not, then when they go insane they will leave the party as they shout unknown phrases into the night.
How much you can purchase or get loans depends on your credit score with the people, and how much debt you get yourself into. Buy things and you will look better for loans. Loans give money but debt that quickly compounds. If you get into too much debt, a debt collector will come to collect a soul.
Your 6 crew members are fragile, but with time, they may become strong. They begin with something unique to each one.
Kestrel - They are the Leader. The speeches they give can give great passion to the party during battle, or great despair.
Graham - A strong sense of morals, they may be a strong member.
Ceolumnd - They want to seek out the group more than themselves, allowing and begging the beasts to attack them instead of the others.
Chad - A famous person outside the Abyss. This has led them to develop a strong sense of pride.
Deorwine - A sickly person. They have a deadly infection that is slowly eating their insides out. They have medication that makes them very sick, but gives them more time to survive. Anything without side effects is expensive, but maybe the town offers many different ways to remove the infection.
Oswald - Someone who has had a dark past, and had to learn to siphon energy from others at a young age. This is very effective in battle.
Yet, one of them may be a traitor. This is something randomized at the start of the game if someone has a thought of betrayal. Only one may be a betrayer. Be warned, you will never know who it is, unless you have someone see the future, if they do not lie.
There are 42 classes to choose from. Your party composition will impact how easy or hard it is to survive. Be warned, not every class is equal in the eyes of the people.
Knight - A common warrior, those who use the Blade to seek adventure.
Archer - One great with a bow who used to serve as the guard on a great wall.
Mage - Someone who knows magic, but isn't gifted in a single area of it.
Rogue - A scout who uses more traditional weapons for villages instead of nobles, and thus isn't as good as finding out secrets.
Doctor - One who knows how to cure broken bones and infections quickly.
Bard - One through song and dance gives life to the party.
Druid - A man of the Earth who speaks to the earthy beasts.
Monk - A holy man who wants to seek ascendance through prayer.
Alchemist - A potion creator who used to make a living selling potions. They can create unknown potions or the strongest potions man has ever seen. Berserker - A warrior who can go berserk, an unstable but stronger state during battle.
Sorcerer - Weak physically, as they gave up all of their years for the craft of magic.
Artificer - They can fuse holy weapons and create weapons only they may use.
Enchanter - Heavily focused on buffing and debuffing, they may also go to the Town under the fountain to give a stronger buff t
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King of lies
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