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Vanguard Exiles is a new style of auto-battler designed by legendary game designer, Richard Garfield. Each player pits their Squad against their opponent in an ever-changing environment. Each Squad has its own unique identity and is comprised of Units and Actions, each with traits and abilities that can shape your battle strategy. You are the general, guide your troops to victory!
Vanguard Exiles is a competitive auto-battler card game designed by Richard Garfield (legendary game designer of Magic: The Gathering), bringing his signature philosophy of strategic depth, meaningful choices, and emergent gameplay into a fast-paced digital battleground. In your role as General, every match challenges you to outthink and outmanoeuvre your opponents whilst unpredictable zones reshape the battlefield, driving ongoing tactical adaptation.
Unlike traditional auto-battlers, Vanguard Exiles emphasizes player agency where victory is determined by how well you:
Your decisions matter, rewarding long-term planning and Squad mastery.
The battlefield is in a state of flux, as emerging zones introduce game-changing modifiers and obstacles. Players must continuously adapt their strategy as the environment evolves, a hallmark of Richard Garfield games. No two matches are the same; each game unfolds its own unique challenges that shape every strategic decision.
The world has fallen. In the wake of a global cataclysm, survival has reshaped everything, including allegiances. Old enmities have faded, replaced by alliances forged out of necessity. Technology and magic now coexist in a dieselpunk landscape where domination is the only path forward.
Across this shattered world, survivors band together into Squads, aiming to reclaim lost territory and carve out a future from the ruins. For this, it’s more than a matter of strength. A General is needed to lead their Squad, with the instincts and foresight to outthink every rival who stands in their way.
That General is you.
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Obsidian Entertainment / LucasArts · 2012