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Kikiyama / DeNA Co., Ltd. · 26 Jun 2004
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English, Japanese
Yume Nikki is a 32-Bit freeware game created by Kikiyama, a Japanese solo game designer. The game was made using RPGMaker 2003. The game is regarded as one of the most original applications of RPGMaker 2003, and the start of a possible new genre of games. "Yume Nikki" means "Dream Diary" in Japanese, and the game follows a young girl named Madotsuki as she dreams. The goal is to seek out and acquire all 24 'Effects'. The game otherwise has no plot, and nearly the entire game is left up to s...
You are free to explore the various dream worlds at your own pace. If you check certain characters or items in the game you will collect an “Effect”. These “Effects” can be used to change the main character’s appearance.
Some of these “Effects” have special actions or animations which you can activate by pressing 1 or 3 on the number pad.
Yume Nikki is a very unique title that has become one of the most well-known indie games to come out of Japan.
It is unlike any other RPG, especially in the fact that there really is no action or dialogue to speak of. This gives the game a very dark and foreboding atmosphere. Can you make it to the secret ending?
Q. There is a glitch or aspect ratio issue in the game. A. Please switch to Window mode by pressing F4 or Alt + Enter.
Q. Why does the Japanese version crash? A. The Japanese language coding in this game runs only on Japanese system locales. If you want to play the game in Japanese and it crashes, please change your system locale to Japanese.
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