
Cordura turns proximity chat into your worst enemy in this Victorian co-op horror
Garage51's four-player extraction nightmare arrived at Summer Game Fest 2026 with a darkness that hears every word you say.
Here is the hook that makes Cordura stick: the darkness listens. In Garage51's four-player co-op horror, revealed at The MIX Summer Game Showcase during Summer Game Fest 2026 week, you and your team coordinate over proximity voice chat to survive. Every word you speak and every clumsy step you take is heard by something hunting you.
Worse, that something learns to mimic your teammates, calling you by name and wearing their faces to lure you into the black.
Setting and Objectives#
Set in a distorted Victorian era, Cordura sends squads of up to four into corrupted, procedurally shifting mansions to extract the Roses of the Night, a valuable neurostimulant, before time runs out.
Part of the team ventures into the dark while others track threats and guide the operation. This asymmetric split of roles turns communication into both your lifeline and your liability.
Key Mechanics#
A sanity system pushes players to physically regroup to stay clear-headed. Permadeath means a downed ally has to be recovered, body and gear, or lost for good. Dynamic difficulty scales the threat to your party size, so it holds up solo or with a full crew.

Platforms and Release#
Developed by the Barcelona-based Garage51, Cordura is coming to PC (Steam) and PS5. It has not been dated yet.
This tense co-op horror experience looks to deliver intense pressure through smart audio design and teamwork mechanics. Fans of games where voice chat becomes a genuine risk should keep Cordura on their radar.


